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SANS Incident Handling
Training
If you found the articles in this section
useful and would like to look into Incident Handling training,
upcoming SANS conferences in the following cities will feature the Hacker
Techniques, Exploits & Incident Handling Track: |
San Francisco, CA
Dec. 15 - 20, 2002
Riyahd, Saudi Arabia
Jan. 11 - 16, 2003
New Orleans, LA
Jan. 13 - 18, 2003
Orlando, FL
Feb. 4 - 9, 2003
San Diego, CA
Mar. 7 - 12, 2003
New York, NY
Mar. 24 - 29, 2003 |
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Man-In-the-Middle Attack - A Brief
Bhavin Bharat Bhansali
February 16, 2001
Objective:
The
Objective of this document is to understand the Execution of
"Man-In-the-Middle" attack.
Overview:
The
"Man In The Middle" or "TCP Hijacking" attack is a well known attack
where an attacker sniffs packets from network, modifies them and inserts them back into
the network. There are few programs/source codes available for doing a TCP hijack.
Juggernaut, T-Sight and Hunt are some these programs. In this paper we shall explore Hunt
for understanding how TCP Hijacking is deployed on an Ethernet segment.
Hunt
is designed by kra kra@gncz.cz. The Hunt source code is
available at the following URL:ftp://ftp.gncz.cz/pub/linux/hunt/hunt-1.5.tgz
Relevance:
TCP
Hijacking is an exploit that targets the victims TCP based applications like Telnet,
rlogin, ftp, mail application, web browser etc. An attacker can grab unenrcypted
confidential information from a victim's network based TCP application. He can further
tamper the Authenticity and Integrity of the data.
Definition of Important Terms:
- IP
spoofing - IP spoofing involves forging one's source IP address. It is the act of using
one machine to impersonate another. Many applications and tools in UNIX systems rely on
source IP address authentication.
- ARP
spoofing - ARP spoofing involves forging packet source hardware address (MAC address) to
the address of the host you pretend to be.
- Simple
Active Attack against TCP connections - An attack in which the attacker does not merely
eavesdrop but takes action to change, delete, reroute, add, forge or divert data. Perhaps
the best-known active attack is Man-In-the-Middle.
The Attack:

Attack
Scenario involves three hosts: Attacker, Victim, and Target.
- Attacker
is the system used by the attacker for the hijack.
- Victim is
the system used by the victim for Telnet client connections to the target system.
- Target is
the target system that the intruder wants to compromise. It is where the telnetd
daemon is running.
A
simple diagram of the network shows the Attacker and Victim hosts are on the same network
(which can be Ethernet switched and the attack will still work), while the target
system can be anywhere. (Actually, either victim or target can be on the same network as
attacker: it doesn't matter.)
For the
attack to succeed, the victim must use Telnet, rlogin, ftp, or
any other non-encrypted TCP/IP utility. Use of SecurID card, or other token-based
two-factor authentication is useless as protection against hijacking, as the attacker can
simply wait until after the user authenticates, then hijack the session.
The
attack scenario can be as simple as:
- Attacker:
Spends some time determining the IP addresses of target and victim systems. Determining
trust relationships can be easily done with utilities like SATAN, finger, systat,
rwho or running who, ps, or last from previously
stolen (or wide open "guest" style) accounts.
- Attacker:
Runs hunt as root on attacking host. Waits for hunt to indicate a
session has been detected.
- Attacker:
Starts ARP relay daemon, prepares RST daemon entry for use later, sets option to enable
host name resolution (for convenience).
- Victim:
Logs in to target using Telnet. Runs pine to read/compose email.
- Attacker:
Sees new connection; lists active connections to see if this one is potentially
"interesting." If it is, attacker can either watch the session (packet sniffing)
or hijack the session. Decides to hijack.
- Victim:
Sees strange new prompt. Tries pressing RETURN and doesn't know what to think. Tries web
browser and notices that it still works fine (not a network problem). Not sure what to
think.
- Attacker:
Finds this is a user session and decides to give it back (resynchronizes TCP/IP stream).
- Victim:
Sees prompt for keystroke, follows request, gets session back. Puzzled, decides to log in
to root account to take a closer look.
- Attacker:
Turns on RST daemon to prevent new connections, waits to hijack root session.
- Victim:
Runs ssu to get SecurID protected root shell.
- Attacker:
Completes hijack after seeing root login.
- Victim:
Sees strange prompt. Tries pressing RETURN again. Same result as before. Tries web browser
again. Same thing. Tries getting a new Telnet session. Fails. Tries ftp.
Fails.
- Attacker:
Sets up backdoor, disables command history, resets session, turns off RST daemon.
- Victim:
Finally gets a new session. Original session is now gone. Assumes network outage or
Windows TCP/IP stack corruption. Reboots system and everything is back to
"normal".
- Attacker:
Waits for admin's sessions to all disappear (gone home for the night), then logs in using
new backdoor. Installs rootkit (more backdoors, sniffer), cleans log files.
Design Overview:
The
development model is based on a packet engine (hunt.c) which runs in its own thread and
captures packets from the network. The packet engine collects information of TCP
connections/starting/termination, sequence numbers and MAC addresses. It collects the MAC
addresses and sequence numbers from the server point of view and separate MAC addresses
and sequence numbers from the client point of view. So it is prepared for hijacking. This
information (seq. num., MAC, etc.) is available to modules so they don't have to analyze
and collect it.
Modules
can register functions with the packet engine, which are then invoked when new packets are
received. A module function determines if the module is interested in a packet or not and
can place the packet in a module specific list of packets. A module function can also send
some packet to the network if it is desirable to do it very fast. The module (usually in
some other thread so it needs to be scheduled to be run) then gets packets from the list
and analyzes them. In this way, you can easily develop modules, which perform various
activities. Refer to the appendix section for learning the features offered by hunt.
Brief Overview of the Daemons / threads that are used by the exploit:
Reset
daemon is used to perform automatic resets of ongoing connections that hunt can see. You
can describe which connections should be terminated by giving src/dst host/mask and
src/dst ports.
ARP
daemon is used to do ARP spoofing of hosts. You enter src and dst addresses and desired
src MAC. The dst is then forced to think that src has srcMAC. You can use some fake MAC or
better MAC of host that is currently down.
Sniff
daemon can log specified packets. The sniff daemon can also search for a simple pattern
(string) in the data stream (see the bugs section). You can specify which connection you
are interested in, where to search (src, dst, both), what do you want to search, how many
bytes you want to log, from what direction (src, dst, both) and to what file should the
daemon write.
MAC
discovery daemon is used to collect MAC addresses corresponding to the specified IP range.
References:
Krauz's,
Pavel. "HUNT Project." 1.5 - bug fix release. 30th May 2000.
URL: http://lin.fsid.cvut.cz/~kra/index.html#HUNT(9th
February, 2001)
Dave,
Dittrich. "Session hijack script". 9th Dec 1999.
URL: http://staff.washington.edu/dittrich/talks/agora/script.html
Dave,
Paras. "TCP Connection Hijacking".
URL: http://cs.baylor.edu/~donahoo/NIUNet/hijack.html
(12th February, 2001)
Microsoft
technical support. "Microsoft Security Program: Microsoft Security Bulletin
(MS99-046) "December 23, 1999.
URL:http://www.microsoft.com/TechNet/security/bulletin/ms99-046.asp(12th
February 2001)
Stevens,
Richard. "TCP Connection Establishment and Termination". October 1993.
Book Name: TCP/IP illustrated Volume I - The Protocols (7th February 2001).
Kurtz,
George. "Session Hijacking". July 28th, 1999.
Book Name: HACKING EXPOSED - Network Security Secrets and Solutions (8th
February, 2001)
Appendix
Features
of the hunt exploit:
- Connection
Reset - With a single properly constructed packet you can reset the connection (RST flag
in TCP header). You can reset server, client, or both. When you reset only one end the
other end is reset when it tries to send data to the first host which will response with
RST because of the connection reset on it.
- Connection
sniffing/watching - You can watch hunt output for any connection which you choose from the
list that hunt displays on the console.
- ARP-relay
- You can insert packets to the network (rerouting) of all data it receives from ARP
spoofed hosts.
- Connection
Synchronization - This is one of the main features of hunt. If you put some data to the
TCP stream (through simple active attack or ARP spoofing), you desynchronize the stream
from the server/original client point of view. After some work done on that connection you
can just reset it or you can try to synchronize both original ends again. The main goal
behind this is to synchronize the sequence numbers on both client and server again.
- Switch/Segment
traffic rerouting - With ARP spoofing you can force the Switch to send you the traffic for
hosts on another segment/switched port. This may not work if the Switch has some security
policy and MACs have been explicitly set up on a per port basis but in reality this
configuration is hardly done on an "ordinary" network.
- ACK
Storm - The ACK storm is caused by majority of TCP stacks Let's imagine that you send some
data to an ongoing connection to the server (as if sent by the client - with expected seq.
numbers, etc.). The server responds with the acknowledgment of the data you sent but the
original client receives this acknowledgment too. But from the original client point of
view, the server has acknowledged data that doesn't exist on the client. So something
strange occurred and the original client sends the "right" sequence number with
ACK to the server. But the TCP rules say that it is required to generate an immediate
acknowledgment when an out-of-order segment is received. This ACK should not be delayed.
So the server sends the acknowledgment of non-existent data to the client again and the
client responds.
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